Game Audio and Implementation
GAME AUDIO REEL
BIO
When I was around 12 years old, I learned how the T-Rex roar was created for Jurrasic Park. Soon after, I learned celery sounded ominously close to a bone breaking and was blown away. I immediately knew what I wanted to do. I want people to look at something I worked hard on and say, "How'd they do that?!"
I went on to study at Illinois State for 4 years with a focus in Sound Design followed by one year at SCAD Savannah to complete my Master's in Sound Design.
Following graduation, I moved back home to Illinois where I continue to hone my audio skills. I created a studio space in my home where I'm working primarily in Game Audio doing Sound Design, Foley, Dialogue, and most recently Implementation. I love working with Game Design students at Bradley University to create and implement audio for their games. I've completed my Wwise 101 & 301 certifications and have started learning scripting in Unity and getting into Game Jams.
NICE TO MEET YOU
Whether its project related or you just want to make a new connection feel free to contact me!
+1 (309)-696-7538